This book illustrates in detail how digital video can be utilized throughout a design process, from the early user studies, through making sense of the video content and envisioning the future with video scenarios, to provoking change with video artifacts. The text offers first-hand case studies in [...]
This book introduces an early theory of conceptual designing in terms of project-specific learning, and outlines several theoretical concepts that are necessary for the explanation. The work is related to the topic of innovative design thinking, which has recently attracted substantial interest not [...]